Futureghost
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This Thread is for the game Nomic which you can read about here :http://en.wikipedia.org/wiki/Nomic
I am implementing an immutable rule-set for the initial stages of game play.
It is as follows:
0. the position of a player's turn will be based upon the order in which they joined the game, for example if there are 3 players and their turns run in the sequence, player 1, player 2, player 3, player 1, etc. then a new player joining the game will find their turn after the 3rd player. every player will have a player number and must remember which player they are for the sake of preserving the integrity of turn based voting.
1. Every turn cycle, each player will have the opportunity to vote on which rules will be added to the game.
2. A player may propose a new rule at any time.
3. A majority of players must vote on a rule for the rules to be revised.
4. Rules are divided into two types: mutable and immutable. The main difference between these is that immutable rules must be changed into mutable rules (called transmuting) before they can be modified or removed. Immutable rules also take precedence over mutable ones. A rule change may be:
the addition of a new mutable rule
an amendment to a mutable rule
the repeal of a mutable rule
the transmutation of a rule from mutable to immutable
or the transmutation of a rule from immutable to mutable
5. a second thread should be kept separately as a comprehensive record of the existing rule-set for reference.
6. if you think that i have forgotten something here or that that game would be more interesting with slight variations on this rule set then join the game and begin voting !
I am implementing an immutable rule-set for the initial stages of game play.
It is as follows:
0. the position of a player's turn will be based upon the order in which they joined the game, for example if there are 3 players and their turns run in the sequence, player 1, player 2, player 3, player 1, etc. then a new player joining the game will find their turn after the 3rd player. every player will have a player number and must remember which player they are for the sake of preserving the integrity of turn based voting.
1. Every turn cycle, each player will have the opportunity to vote on which rules will be added to the game.
2. A player may propose a new rule at any time.
3. A majority of players must vote on a rule for the rules to be revised.
4. Rules are divided into two types: mutable and immutable. The main difference between these is that immutable rules must be changed into mutable rules (called transmuting) before they can be modified or removed. Immutable rules also take precedence over mutable ones. A rule change may be:
the addition of a new mutable rule
an amendment to a mutable rule
the repeal of a mutable rule
the transmutation of a rule from mutable to immutable
or the transmutation of a rule from immutable to mutable
5. a second thread should be kept separately as a comprehensive record of the existing rule-set for reference.
6. if you think that i have forgotten something here or that that game would be more interesting with slight variations on this rule set then join the game and begin voting !

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